Tag: 3dmodeling

Houdini to Redshift: Keeping Colors Sharp

In Houdini, I usually assign color to primitives (though Houdini defaults to assigning it to “points”

Modeling low poly pirate ship in 3D

Timelapse of modeling low poly pirate ship in 3d using Houdini, Zbrush, Substance Painter, RizomUV and Redshift

Zbrush lowpoly modeling and polygroups.

If you ever wondered why during polymodeling in zbrush you keep selecting several polygroups by CTRL+Shift clicking on only one

Houdini – random coloring from image palette.

I was trying to optimize my coloring process for a project. And here is where I got right now

Shaman – Houdini vs Blender

I wanted to try Blender for a long time. And came across a series of tutorials from YouTube channel Blender 3d

What language to use in Panama.

Sometimes I feel like writing or talking on social media. But deciding which language to use is tricky